Professional Objective:
To provide innovative, quality Art and Design to individual collectors and businesses.
Employment History:
Artist/Illustrator/Graphic designer/3D Artist/Animator
Jan 2001-
Fine Artist.
Acrylic painting in multimedia
July 1999 - March 2000
ImaginEngine
Created 3D models and animation for "Barney's Magical Music" and
"Barney's Neighborhood" children's computer games.
Jan. 1994 - Sept. 1995
Microsoft Corporation:
Senior Graphic Designer
Redesigned and illustrated the user education "Companion"
for Microsoft Works 95 as a more graphic and entertaining guide.
I was the sole graphic designer on a team of four. I created the conceptual art and designed and created chapter opening
illustrations. Oversaw final print production for quality assurance.
1989 - 1994
Applied Microsystems Corporation:
Provided computer design and illustration expertise for the
Marketing Communications department. I designed graphic material on a wide range of
product support and promotional materials including: product ads, spec sheets, packaging, slide presentations,
company invitations, T-shirts, etc. I increased Corporate Communications effectiveness through the adoption of new
computer aided graphic technology and processes.
1986-1989
Freelance illustrator and Graphic Artist:
I created and rendered traditional illustrations for clients including:
The Seattle Weekly, Washington Magazine, Canoe Magazine and Seattle Opera and
Microsoft. Provided graphic design and illustration services for Microsoft.
Education:
San Francisco Academy of Art University -MFA Computer Arts
Cornish College of the Arts, Seattle, WA -BFA Graphic Design
Gonzaga University, Spokane, WA -BA English Literature.